Emily wants to play Wikia
Emily wants to play Wikia

WARNING: This article may contain spoilers!

2 AM is the fourth hour of Emily Wants to Play.

Tatter + chester.jpg


In this hour, Chester becomes active with Mr. Tatters, while Kiki takes a break.


Chester and Mr. Tatters sometimes spawn in the same room. Since the player must run away from Chester and stay still for Mr. Tatters, the only way is to run away before Mr. Tatters' red light comes.

Chester is also known to shut doors on his way to attack the player, making it more difficult to run away.

Chester and Mr. Tatters are both active during this hour, and they can spawn at the same time. Since Mr. Tatters forces the player to stand still until he leaves, it is next to impossible to survive with both spawned simultaneously.

A strategy to try if this happens is to run toward the nearest door before Mr. Tatters makes the sound "Uh, uh, uh!"

Chester will emit a laugh warning the player to make toward the nearest exit before screaming and taking off after him/her.

During this hour, the best strategy is to stay in the living room near the den, as there is no door between them and you can evade Chester easily.

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WARNING: This article may contain spoilers!

2 AM is the ninth hour of Emily Wants To Play Too.


In this hour, all of the building's lights will turn off, and Weasl's music box will play in the background, at a much slower pace. The protagonist must locate the rooms with the light on before music box stops. Max has the dominant range over the entirety of the building, and will begin to chase the player as soon as the song begins. Toggling any lights will immediately cause a random antagonist to kill the player. Surviving long enough will progress the game to 3 AM.


  • Players cannot toggle any lights.
  • Players must find the room before the music box's song ends.
  • Players must shine their flashlight at Max if they encounter him in the dark.

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