WARNING: This article may contain spoilers!
7 AM is the fourteenth and last hour of Emily Wants To Play Too.

Description[]
In this hour, the protagonist must escape Central Evidence before it burns to the ground. The antagonists have set the building on fire and confiscated all fire extinguishers. Players must exit either through the main entrance, or the entrance in the warehouse from Area 2. Only one exit is accessible in one playthrough. Weasl is still an active threat in Area 3.
After the player escapes, we see a article posted to the internet detailing the events that happened in the game. It reads that the protagonist claims that the dolls came to life, killed the security guard, and set fire to the building. It also claims that the protagonist will be put under psychiatric evaluation and that this is the second story of dolls coming to life in under a month. A man then speaks up, presumably the Pizza Delivery Man from the first game, saying that he will go back to Emily's house to figure everything out for himself.
The game then cuts to Emily and the dolls facing a tall figure, most likely Vult Ludere. He speaks to Emily, saying that he cannot let her out anymore, and that they are one.
Rules[]
- Players must find a way out.
- Players must avoid the fire barriers.
- Players must meet the time limit.
- Players must disable Weasl’s music box before the song ends. (Area 3)
Gallery[]
Trivia[]
- All three endings must be completed, as well as finding the archive chamber at 11 PM to unlock (extras) the door in the start menu.
Previous Hour (6 AM)