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WARNING: This article may contain spoilers!

Maxwell Steele (Max) is a character that first appeared as one of the antagonists in Emily Wants To Play Too.

Story[]

According to the police reports and files found in the game, Maxwell was formerly a man who was a robber. His mannequin suit was a disguise to infiltrate the stores undetected. His suit was equipped with eye filters that allowed him to see in the dark. The hinges that allowed the suit to move are also very noisy and squeaky. He was eventually gunned down while he attempted to escape from police during a botched robbery after police thought he had weapons on him. His costume was stored as evidence. According to files "The suit is very scary, very lifelike and has an awful smell.".

Appearance[]

Maxwell is a tall mannequin wearing a black tuxedo. His face and head have black markings in several places. These are either bullet holes or is dirt or dust from being stored away for a considerable amount of time.

Gameplay[]

Max first becomes active in area 2. His game appears to be spotlight. He can be found in the warehouse with Kiki. The player must locate the Flashlight here, and use it to scare him off. Max can only be active in the dark thus can be very difficult when the power box to the building is disabled in area 4.

Trivia[]

  • Max is the only antagonist who does not play a game with the protagonist.
  • If Max is chasing the player, his head will twitch to the left. It is unknown as to why this occurs.
  • Maxwell is the only character who doesn’t appear in the ending cutscene of Emily Wants To Play Too, it is unknown why.
  • While Max moves throughout the Level 2 area, squeaking and clicking from his hinges can be heard. They get louder or quieter depending if he is close to the player or not.
  • A sentence on Max's examination report states "Being in the dark with this thing would be terrifying." This is a hint to the player to avoid Max while in the dark.
  • On a PlayStation Blog, Shawn Hitchcock, the developer, stated that he used his own fears to plan Emily Wants To Play Too, proceeding to say that he is afraid of mannequins. This is what inspired Maxwell.
  • He is the first doll to speak throughout the entire series, which happens in the dream sequence at the beginning of the second game where he yells "GET OUT!"

Gallery[]

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